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Commands that I’ve noticed aren’t working correctly.
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Smoot
Member, Engineer, Wiki Editor
/speed
//replace 0 38:1 (or any of the other flower IDs that go through 38:1 - 38:9)
//sel poly (will not allow for large selection)
//rg define [name] (I’m just going to assume that if this isn’t working, there is a chance other region commands aren’t working, but I haven’t tested.)
*if I find any more, I’ll post them here on the support forum*
//replace 0 38:1 (or any of the other flower IDs that go through 38:1 - 38:9)
//sel poly (will not allow for large selection)
//rg define [name] (I’m just going to assume that if this isn’t working, there is a chance other region commands aren’t working, but I haven’t tested.)
*if I find any more, I’ll post them here on the support forum*
Post edited by EnderKilla on
6
Comments
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For //sel poly, anything over 21 points wont work, it'll select up until then but no further
/rg define [name] also doesnt work with //sel cuboid if that means anything, but it's probably an overarching issue instead of something to do with how the area is selected
/b # is also limited to 10Post edited by CoffeeAndChill on0 -
/weather not working for Viceroys
/sethome not working in SurvivalPost edited by CoffeeAndChill on1 -
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//rg define [name] (I’m just going to assume that if this isn’t working, there is a chance other region commands aren’t working, but I haven’t tested.)/rg define [name] also doesnt work with //sel cuboid if that means anything, but it's probably an overarching issue instead of something to do with how the area is selected
Resolved.
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Smoot wrote://sel poly (will not allow for large selection)0
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John117 wrote:/b # is also limited to 101
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For viceroy /top and /tppos nolonger work0
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//superpickaxe is not working for me right now
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No /weather for viceroy anymore0
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Use pweather
/weather I believe has traditionally been artisan/archduke+0 -
This discussion has been closed.