Comments
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@nebbers I think we decided that if even one person doesn't want it deleted, we shouldn't do it. So, I think it's staying for now. Lol
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@zyno69 lol @ all caps "THE COMMANDER" "I COMMAND THEE!!"
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Wow, @andy. WOW.I guess we should also name our cities,That oneThis oneThe one over thereHere to the leftKinda CenterishLower right... no, your other rightOops over here xD
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Everyone, be sure to read through all the comments before choosing names. A lot of the areas that are unmarked have already been named. =) And I'm still trying to decide on a name for the bay area south of Laurelian, Nebs. Lol. Sorry for the delay!
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I got ENFP-A "campaigner" Pretty accurate lol
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[quote="john117;5066"]The small blue outlined area on the far left of the linked map (far southwestern corner geometrically wise) could be named Insel which is german for island.[/quote] Please call it Insel Island so it can be Island Island.
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bringing this back like throwback.Mainly to ask if the oceans, bays, waterways are named. The body of water to the south of Laurelian, I'd like to name if it isn't already.
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[quote="Vetous;5008"]Wow thanks guys, it really makes sense to downvote me for asking a question! Sorry I cant be on the shire all the time, sorry for being curious about the community that I'm involved in! Guess I won't ask questions anymore! The rift will probably answer them for me! [/quote] If you used your context…
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I have no idea how it happened. I didn't do anything server-crashing and I didn't do //move 100 for anything. =(Sorry, i guess lol. Thanks for fixing it!
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Welcome, Tail! Your application has been accepted. I'm so happy you enjoyed your tour so much that you wanted to apply before it was even over! lol We are always thrilled to have new members who love building and are looking to join our wonderful community. We look forward to having you as a member and seeing what you…
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So far, these cities have been assigned to these members. Zyno - Tiny WytapchaJimmy - FulfwotzEnder - LaurelianDoctorVox - OranjestadSlyy - SravastiLia - VeniceBrock - KnavobukiChef - New EndertonKone - KraghalGJ - FulfwotzOx - OranjestadDavis - NiflheimHillm - AthiticaRabble - AcadieMie - Palustris Exhibition build by…
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[quote="Konegido;4974"] We are all thinking isnide the box, this is minecraft gawdammit XD[/quote] You can do it, Kone. You can think outside the box. I believe in you! Don't worry. Keep trying! You will get there! =D
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[quote="Konegido;4972"]Lovely! I'm in! Also, maybe you should reconsider Tiny Wytapcha as a theme. "- Build must be completed with interior to qualify for judging" doesnt really apply to the ones who get assigned to that city [/quote] Thank you for your input! We're keeping Wytapcha and we're positive that whoever gets it…
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i uh.... I did /plot clear on jimmy's BC plot thinking that the mountains were hollow.I don't think they were hollow.
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yehhhhhhhhhhhhhhhh.we're right on top of that! ::scrambles::
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@sammiches822 totally different. I promise. xD SEPAL just reclaims land and prevents flooding.
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I think it'd be great fun to have a new survival world - but i could see how some may be just as attached to the survival world builds as we are to the creative world builds.
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Which line is it? Do you know? I feel like it's important to know who did it so they can be made aware of the issues that come with not getting approval from every person involved in a build before making changes to their building. I mean. We get express permission before even doing an interior. lol
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[quote="Konegido;4868"]Hi Hay? Is this a new department just like SEAC, STA and SEC etc.? If yes, you should add to to the wiki! :D[/quote] Nah, just like real maintenance technicians at like high schools, the Shire maintenance crew will only get small mentions here and there and be featured in the back of the yearbook…
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[quote="john117;4861"]I don't like being the bearer of bad news.... etc[/quote] You forgot the part of your post where you come up with a working solution, like I asked in my earlier post about the water. We all know about the flooding problems. Thank you for the shocking discovery. Now what's the solution you propose? Or…
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AMEN
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Also! Confirmed with @Andy that the universal water level on the Shire will be the same water level that is at spawn which is Y:63. Now. As there is a new water level with map expansions - being 62, I propose handling the difference with //fixwater where able and then isolating the 63 water level from the new 62 level when…
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@enderkilla mayyyyybe lol @morris_h pls. @andy pls.
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[quote="Lord_Drekar;4829"]I wanted to put a "Haha" on this BUT I CANT BECAUSE ITS GONE :'( my whole life is a lie. please. save us :'([/quote] Here. Have a little gray arrow pointing up.
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Welcome, Natho! Your application has been accepted. We look forward to having you as a member and seeing what you create! You can now build in /warp tyrule where you'll find everything you need to show us your style and skill level and hopefully join us in the main world. A few tyrule tips:- All your materials will be…
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FALSE.Ben has never been an ex-arbiter. We never officially allowed him to retire.
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Merry Christmas, you wonderful Shirelings, you!! My gift came a year ago when I joined you glorious lunatics on our fantastic server <3
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[quote="Sammiches822;4725"]where the hell is my credit for[/quote] Oh i'm sorry. And Sam for making part of an outline of what seemed to be the beginnings of a mansion. xD
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I can explain..... No, I can't. I'm sorry.
