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CoffeeAndChill
Lord, Arbiter, Engineer
in General Chat
- Read this: https://gaming.stackexchange.com/questions/274911/how-do-i-delay-a-command
- Adapt it to detect when a minecart passes over a specific kind of block
- Make minecarts stop for X seconds when they pass over the specific kind of block (Redstone ore?) โ constantly teleport the minecart to its current coordinates??
- Stop teleporting the minecart to itself, and it should continue
Can you crack it?
1
Comments
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Do the commands need to be active all the time, and work for any minecart that passes over redstone ore?0
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deathlyangel74 wrote: ยปDo the commands need to be active all the time, and work for any minecart that passes over redstone ore?
yes. using repeater/chain command blocks.
delay should be 3 seconds (~60 ticks).0 -
you use traincarts3
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Done.
Total:
5 repeating blocks, 6 chain blocks
Usage:
Iron block to stall, iron ore a few blocks in front to clean up tags.
Run once:
/scoreboard objectives add time dummy
From right <<to<< left:
Repeats (Unconditional, no redstone):
/scoreboard players add @e[score_time_min=1] time 1
/kill @e[score_time_min=DELAY_IN_TICKS,tag=stuck]
/execute @e[type=Armor_stand,tag=stuck] ~ ~ ~ tp @e[type=Minecart,tag=stalled,r=0.4] @e[type=Armor_stand,tag=stuck,r=0]
Bottom:
/execute @e[type=Minecart] ~ ~ ~ detect ~ ~-1 ~ minecraft:iron_block 0 /scoreboard players tag @e[type=Minecart,r=0.1,tag=!stalled] add stall
Top:
/execute @e[type=Minecart] ~ ~ ~ detect ~ ~-1 ~ minecraft:iron_ore 0 /scoreboard players tag @e[type=Minecart,r=0.1,tag=stalled] remove stalled
Chains (all chains set to Conditional, no redstone):
/execute @e[type=Minecart,tag=stall] ~ ~ ~ /summon Armor_stand ~ ~ ~ {Tags:["stucking"],NoAI:1,NoGravity:1,Invisible:1,Invulnerable:1}
/execute @e[type=Minecart,tag=stall] ~ ~ ~ scoreboard players tag @e[type=Minecart,tag=stall,r=0.1] add stalled
/execute @e[type=Minecart,tag=stall] ~ ~ ~ scoreboard players tag @e[type=Minecart,tag=stall,r=0.1] remove stall
/scoreboard players set @e[tag=stucking,type=Armor_stand] time 1
/scoreboard players tag @e[tag=stucking,type=Armor_stand] add stuck
/scoreboard players tag @e[tag=stucking,type=Armor_stand] remove stucking
Problems:
Does not work when multiple carts on the same track (ie if a second cart arrives before the first one leaves, the system breaks.
When the system breaks, it leaves a bunch of invulnerable, invisible armor stands.
-However, this can be fixed by simply exiting the cart or otherwise destroying the cart.
Notes for Andy:
Remember to use minecraft:tp on servers.
Remember to check for invisible characters.4